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Dibbell’s piece reported on how the people behind avatars that were sexually assaulted in a virtual community felt emotions similar to those of victims of physical rape. The question of whether virtual rape is “really rape” goes back to at least 1993, when the Village Voice published an article by Julian Dibbell about “a rape in cyberspace”. The fact that they are able to in the metaverse is the issue at the heart of this case, which has attracted international attention. It isn’t yet known what game she was playing when the alleged assault occurred, but obviously there isn’t an online game where the goal for adult players is to rape children. The difference, of course, is that while Call of Duty players can expect to be virtually killed sometimes as part of the game, the girl had no reason to expect that she might be raped. The comments on an Instagram post for a story about the case in the New York Post were characteristically skeptical: “Couldn’t she have just turned it off?” “Can we focus on real-life crime please?” “I was killed in ,” one person said sarcastically: “Been waiting for my killer to be brought to justice.”

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